Big data, big deals, big markets…our business is full of imposing things. They obviously deserve some attention, but I’m here to tell you that the big things are not the most important.
Have you ever played that game where you cross your arms across your chest and fall backward trusting that your friends/colleagues have their arms outstretched and will actually catch you? I’ve seen this “game” of trust used at everything from summer camps for kids to team-building corporate events.
Back in 2016, I wrote a blog called “4 Things I Learned About Gamification in the Men’s Bathroom” … catchy title, right? Well, you guys loved it. Still today, it’s one of my most popular and re-read pieces. As such, it’s only right that I update it for today’s 2020 business landscape.
I saw a study by Deloitte recently that said: “exceptional organizations think about their business as a two-sided ledger: strategy and culture.” It went on to say that 94% of executives and 88% of employees believe a distinct workplace culture is important to business success.
You guys. That’s a lot of money and time — particularly if you’re onboarding process is shit and you’re leaving new hires less-than-excited about their new gig. In fact, employees who have a negative experience are twice as likely to look for new opportunities in the near future.
Big data, big deals, big markets…our business is full of imposing things. They obviously deserve some attention, but I’m here to tell you that the big things are not the most important.